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 Unannounced Project 

Role: Level & Game Design Intern

Engine: Unity

Year: 2023

Over a 3 month period I undertook an internship with Playtonic Games in Burton on Trent. This was conducted as the Advanced Practice module of my Masters course, and I am incredibly privileged to have had the opportunity.

During my time at the studio I had a wonderful time developing my level design skills and understanding of industry standard practice and workflows. Being given charge of my own level was an exciting challenge that pushed me and my work to new heights. As well as level design, I had the opportunity to design a range of props and systems and to take part in meetings and discussions for other aspects of the project, providing me the chance to input and ideate on core design decisions.

Beyond this I took the opportunity to build on my interpersonal abilities, pushing myself to further develop communication skills and to join members of the team in out of office activities.

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