Role: Sole Developer
Engine: Unreal Engine 4
Anamnesis is a puzzle platformer developed as a solo project over a long summer break.
Revolving around a basic movement set and mechanic, the ability to change the state of platforms, allowing the player to move through or collide with them.
I created the majority of the art myself with other elements coming from free Unreal store packs.
I was inspired by a trip to the Stockholm metro system which is full of artand amazing tile work.
Anamnesis could be expanded on in future, but for now, it is available on Itch.io - here -